package com.AndEngine.game;

public class ShipGenerator {
	
	//dungeon properties
	public int shipWidth = 50;
	public int shipHeight = 50;
	public int roomCount = 2;
	public int minRoomHeight = 3;
	public int minRoomWidth = 3;
	public int maxRoomHeight = 20;
	public int maxRoomWidth = 20;
	public int randomSeed = 7;
	
	
	
	
}